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Set*: Art Education in Digital Play

Art Education in Digital Games – A Discussion with Josephine Apraku, Christian Stein and Alke Vierck

Since 2016, experts have been discussing questions of art education in the public event series Set. For lab.Bode’s grand finale, we turn our attention to digital art education. On the occasion of the digital game “Snapture. Bring die Skulpturen in Bewegung!“ developed by lab.Bode, game developers and education experts addressed the following questions: Why do we play? What formats can bring the digital into the museum? How can dimensions of participation, performance and the critique of discrimination be transferred to the game?

 

Set
Wed / 15. Sept. 2021 / 6.30 – 8 p.m. / Free of charge
Haus Bastian and digital via zoom
With Josephine Apraku, Christian Stein and Alke Vierck

 

Kunstvermittlung im digitalen Spiel

We apologize that this video is only available in German.

 

Josephine Apraku is a scholar of African studies. As a lecturer, Apraku has taught at the Alice Salomon Hochschule and Humboldt-Universität zu Berlin; as a columnist she has written for magazines including EDITION F and Missy Magazine.

 

Christian Stein studied German studies and computer science, obtained his doctorate in literary studies and has since been working at the intersection of the humanities and technology. He is employed at the Cluster of Excellence “Matters of Activity“, where he leads the project “Object Space Agency“, among others. In the Cluster of Excellence “Image Knowledge Design”, which concluded in 2019, he held the position of focus leader of the six-project focus “Architectures of Knowledge” and is co-founder of gamelab.berlin, which analyses games as a cultural practice. As part of this endeavor, he has focused on the development of game prototypes in the field of museums and medicine. This includes the development of innovative museum games (e.g. “game+ultra” and “Mein Objekt” at the Humboldt Forum) and VR applications (e.g. “Neurosurgery 360” and “Kenia VR”). He also deals with artificial and natural languages (semantic web and modelling) as well as an interdisciplinary theory of the interface, on which he is currently completing his habilitation project.

 

Alke Vierck is an art educator and visual studies expert specialising in schools and continuing education. As a research assistant, she redesigned Hamburger Kunsthalle’s education programme for school children, beginning in 2014. The focus of this work was the development of dialogical methods and interdisciplinary school programmes based on creative philosophising, as well as further education and training programmes for teachers and art educators. Vierck advises museums on questions of performance and image competence in participatory art education and develops dialogue-oriented educational media.

 

Sarah Wenzinger works as an artist and freelance art educator in Berlin. She studied theatre directing at the HFS Ernst Busch and works with a transdisciplinary focus in performative, digital and urban practice. As an art educator, she worked for the German Pavilion at the Venice Biennale 2017 and developed artistic outreach formats for the Berlin Biennale X, the Bauhaus Archive and the Haus der Kulturen der Welt. In 2019, she was invited as artist in residence with the digital performance project “Rewriting Narratives” at the Goethe-Institut in Kigali.